The Legend of Zelda: Link's Awakening

The Legend of Zelda: Link's Awakening, known in Japan as Zelda no Densetsu: Yume o Miru Shima, is an action-adventure video game developed by Nintendo Entertainment Analysis and Development and published by Nintendo for the Game Boy. It is the fourth installment in The Legend of Zelda series and the first for a handheld game console. It was released on June 6, 1993 in Japan, August 6, 1993 in North America, and December 1, 1993 in Europe.

Link's Awakening is one of the few Zelda games that does not take place in the fictional land of Hyrule, feature the fictional Triforce relic, or the primary antagonist of the series, Ganon. Instead, the player's character, Link, begins the game stranded on Koholint Island. Learning that the island is watched over by a creature known as the Wind Fish, Link fights monsters and solves puzzles to find eight musical instruments to awaken the slumbering creature—if the Wind Fish is not awoken, Link will be trapped on Koholint Island forever.

Link's Awakening was critically and commercially successful on release. Critics praised the number of features in the handheld game and the depth, despite the absence of color graphics. Complaints included the limited two-button control scheme for using items. A remake called The Legend of Zelda: Link's Awakening DX was released for the Game Boy Color in 1998. The game features color graphics, compatibility with the Game Boy Printer, and an exclusive color-based dungeon. The DX version received higher scores than the original. Together, the two versions of the game have sold more than 6 million units worldwide, and have appeared on multiple game publications' lists as one of the best games of all time.

Recourses

http://en.wikipedia.org/wiki/The_Legend_of_Zelda:_Link%27s_Awakening